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While not all specs can be viable for pushing Greater Rifts, that’s not the goal - the goal isn’t now and hasn’t ever been parity for every possible spec. The first thing to discuss is that they’re going for an attempt to make more specs relevant and playable at higher endgame content.
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And for this Barbarian player - and also for my Monk and Crusader - it’s welcome news. The latest Developer Chronicle from Blizzard goes into detail on exactly what the goals for the upcoming patch are and why Blizzard’s going to make the changes it is to various classes and specs. Nor did I really want to give up WW - it’s my favorite build, I love twirling through hosts of mobs.Īnd now, thanks to patch 2.6.1, I won’t have to. My entire gear kit is built around it, and I wasn’t looking forward to hovering endlessly at the same difficulty level until I got enough Immortal King gear to switch to a Seismic Slam/Boon of Bul-Kathos Ancients build. Still, I have noticed that my favorite build - Wrath of the Berserker/Whirlwind Barb - has been a touch weaker as I’ve climbed up the Greater Rift difficulty. Even, so I’m closing in on Paragon 500 on my Seasonal Barbarian and greatly enjoying twirling my way through Greater Rifts. The most recent Season utterly grabbed my attention, and only Shadows of Argus managed to even slow me down. Okay, it’s no secret I’ve been playing a lot of Diablo 3 lately.
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